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Upon release, the games became some of the fastest-selling games in Nintendo's history at that point. The games received generally favorable reviews from critics, who welcomed the change from the formula used by prior Pokémon games and praised the gameplay of Sun and Moon while criticizing the lack of content beyond the primary plot. Pokémon may also be traded in from other games just like in previous installments. While largely independent of one another, the two games follow a similar plot, and while each can be played separately, trading Pokémon between the two games is necessary to complete the Pokédex. Sun and Moon introduced 81 new Pokémon species, and new features such as Alolan forms of previous generation Pokémon, powerful moves known as Z-Moves, alien creatures known as Ultra Beasts, updated battle and training mechanics, and improved polygonal 3D graphics. They follow a young Pokémon trainer's journey around the Alola region-based on Hawaii-with the objective of the games being to complete the island challenge and thwart the schemes of Team Skull, and later the Aether Foundation, all while attempting to challenge various Pokémon trainers of gradually increasing difficulty. The titles began development following completion of Pokémon Omega Ruby and Alpha Sapphire, with increased emphasis on Pokémon interactions, and relationships. A pair of enhanced versions, Pokémon Ultra Sun and Pokémon Ultra Moon, were released for the same consoles on 17 November 2017. First announced in February 2016, Sun and Moon were released worldwide on 18 November 2016, commemorating the franchise's 20th anniversary. They are the first installments in the seventh generation of the Pokémon video game series. (to output the calculated encrypted title key as a byte array, you can use memorystream.Pokémon Sun and Pokémon Moon are 2016 role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo 3DS. Use FlushFinalBlock() on the CryptoStream.įinally, then, the encrypted title key will be available from your memory stream. Write to the CryptoStream where buffer=unencrypted_titlekey, offset=0, and count=the length of the unencrypted title key. The Crypto stream should start with the arguments (memorystream, aes_transform_from_above, CryptoStreamMode.Write). Then, create a CryptoStream and a MemoryStream. IV = the byte array found in the conversion process aboveĬreate the encryptor (AesManaged.CreateEncryptor(key, iv)) where the key and IV are both the same as above. Next, after you've gotten your Title Key's IV, you can start your cryptography transformation. (in C# it would be Array.Reverse(byte_array_from_bitconverter)) This process makes the Title Key encryption IV. If the converted bytes (title ID) are in Little Endian, reverse those bytes.
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The title key encryption process starts by converting the ulong (Title ID) into a byte array using by retrieving the bytes of the Title ID using BitConverter.GetBytes(). (and of course the unencrypted title key you want to encrypt) (as byte array).To encrypt an unencrypted title key, you need: Each Title Key is encrypted with AES-CBC to get the encrypted Title Key. The encrypted Title Key of a CIA can be found at offset 0x1BF in a CIA's Ticket. The unencrypted Title Key is used to encrypt the data in a CIA.